An Ebola educational game for health workers. Is it possible to learn about the right decisions in an ebola epidemics by using a digital boardgame and other minigames? Try the first scenario of this engaging game. Click here.
Pingu, your orchestra director
'Young Bach' is essentially a video game, but it is also a learning material with a very specific educational objective: to provide a glimpse into Bach’s music using the popular video game format. In this sense, the game is an excuse for reaching the ears of groups that would otherwise not be interested in Bach or his music. Additionally, Young Bach introduces the player basic melody composition, since advancement in the game requires the player to listen to a simple Bach piece, and replicate the sound using a small piano.
FinCO: Training (MSF - Doctors Without Borders)
The course is a game-simulation based on the classic characters of Playmobile. Students take on the role of Financial Coordinator for one year in Guinea Bissau, where they face challenges often encountered in their field work. The following video gives a brief introduction of the simulation as well as a concrete activity that takes place in the office of Guinea Bissau.
The objective of this game is to provide an introduction of pediatric topics to MSF medical staff (primarily doctors and nurses) who regularly interact with children in infants in the field. In the game, Leo (one of MSF's physicians), will visit several countries to learn more about various diseases and to resolve specific case studies presented in each country.
Play with different puzzles and discover environmental facts in Europe.
Malaria & Nutrition board game
This educational game is addressed to medical staff working in areas with malaria and nutritional issues. Throughout the game players will have to make decisions and use the appropriate cards to deal with the case of Anika, a five years old girl with malaria.
The game can be played with two groups and incorporates different types of mechanics to make it more engaging
Influx of victims board game
In this educational game players will be facing a situation involving a war conflict. Due to recent bombings, hospitals are receiving victims with very different physical conditions. Players will have to organize the flux of victims, make decisions about who to treat first, coordinate with other health centers, etc. engaging
Training Project Medical Referents
The objective of this game is to train Project Medical Referents by making them reflect about the different strategies that can be applied to contexts with specific medical needs.
In this game they will play with lots of assets, including legos, cards, tokens, etc. in order to creatively define their strategies and actions.